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Map and Mod Set: THE LAB by STRIKE-81

Posted: Fri May 10, 2013 9:23 pm
by Handles
~~~~~~~~~~~~Map and Mod Set: THE LAB~~~~~~~~~~~~
Hi guys, it’s me again and this time I’m releasing my newest pack called The Lab. This pack incorporates the map design into the player and weapon skins to ‘hopefully’ increase the enjoyability of the game. Anyway I hope you like it and have fun!

~~~~~~~~~~~~The Map~~~~~~~~~~~~
Scientists from all over the world have been making startling discoveries since the beginning. But when you discover something so special what do you do? You move to a remote secret island and continue your research. But you partner in crime sells you out to the government and now the “Insert Name of Country You Hate Here” scientists have come to bring you and your research back. This is where you pick up the story. Now go and defend your lifetime’s work, or, try to obtain the greatest discovery in history.
+++Isorender:+++
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+++In-Game Images: +++
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~~~~~~~~~~~~The Mods~~~~~~~~~~~~
To enhance your experience I have made a set of custom weapons to use as your skin when playing the map.

^^^^^The Player: ^^^^^
You play as a scientist so what batter to wear than a sick white lab coat?!
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^^^^^The Control Point: ^^^^^
You have to get around the island quickly somehow and an ex-army jeep is your best option:
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^^^^^The Intel: ^^^^^
All the enemies’ intelligence is stored on these laptops and capturing them could turn the tide in this conflict.
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^^^^^The Grenades: ^^^^^
You have been given a choice of two types of grenades for this campaign and each has its own set of variants:
+++Improvised Explosive Devises: +++
Your standard IED comes in 8 different variants, with each one using a different colored wiring set-up.
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+++Comical Bomb: +++
You know us scientists have a wicked sense of humor. So what better skin for a grenade than the circular bomb from the comics of yesteryear. This also comes in 3 different variants with the wick changing the amount of burnt cord.
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^^^^^The Spade: ^^^^^
The most numerous piece of equipment in any lab is the test tubes. And with such an abundance of these glass tubes makes them the perfect melee weapon. Once again the Test Tube spade comes with 8 variants of different colored liquids.
+++`Special Thanks to AWhiteGuy for the idea! `+++
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^^^^^The Shotgun: ^^^^^
The darkness of the flat plains at the back of the map perfectly suits the dark camouflage of the M45 Tactical Shotgun. The M45 remains unmatched in close quarters combat. The attached weapon has been given a dark camouflaged skin, perfect for use when on a server that uses the Day/Night Script. The custom scope also helps gameplay with its minimalist blocky style.
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^^^^^The Sub-Machine Gun: ^^^^^
The G36c is a light and very maneuverable machine gun that can be used by almost any person with its non-bulky style. The gun’s custom iron sight is good for close quarters to long range combat and is guaranteed to be more maneuverable then the default sights. So far there are only 2 variants of this gun, and default grey and a light blue variation.
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+++And Last But Not Least: +++
^^^^^The Semi: ^^^^^
The Sniper Rifle System 99 uses 14.5 x 114mm Armor-Piercing, Fin-Stabilized Discarding Sabot rounds that can penetrate enemy armor with ease. As the majority of the competitive player-base of Build and Shoot prefer the Semi, this gun has more variants than the others. There are 11 different colored variations of the gun including a Sand Camo skin to a Woodlands Camo. If that’s not enough, then each gun come with three different types of sights. An X Shaped Sights, a Simple Red Dot Sight and a Cross Hair Sight make the customization options endlessly fun.
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Anyway, if any of you want your own personal variation of the map and/or weapons then just post below and I’ll try to make it within a week!
And as always,
Have Fun!
-STRIKE-81

Re: Map and Mod Set: THE LAB by STRIKE-81

Posted: Fri May 10, 2013 9:34 pm
by Vengeance
Awesome! Would be really cool to play this, if a server hosted this.

Re: Map and Mod Set: THE LAB by STRIKE-81

Posted: Sat May 11, 2013 9:44 am
by learn_more
teams are a bit hard to tell apart?


other than that, looking nice.
now only if there was some way for servers to tell clients what mod to use.

Re: Map and Mod Set: THE LAB by STRIKE-81

Posted: Sat May 11, 2013 1:07 pm
by Ballistic
learn_more wrote:
teams are a bit hard to tell apart?


other than that, looking nice.
now only if there was some way for servers to tell clients what mod to use.
Good idea, that would be really cool Blue_BigSmile

Re: Map and Mod Set: THE LAB by STRIKE-81

Posted: Wed May 22, 2013 1:47 pm
by TB_
This is really cool, I can see that you've put a lot of effort into it.
Is it supposed to be normal CTF btw? With two intels and two CP's?

I'm thinking last stand could work better for this map.

Re: Map and Mod Set: THE LAB by STRIKE-81

Posted: Thu May 23, 2013 10:10 am
by Handles
TB_ wrote:
This is really cool, I can see that you've put a lot of effort into it.
Is it supposed to be normal CTF btw? With two intels and two CP's?

I'm thinking last stand could work better for this map.
Good idea, Last Stand would work well with this.