Fluttershy's MLP Pack

Organized combos of complementary weapons, scopes, skins, sounds, etc.
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Baglady74
Deuce
Posts: 2
Joined: Thu Jan 17, 2013 5:09 pm


I'm not exactly a fan of the show, but I downloaded this pack ages ago on a whim when I first started playing AoS, and I'm too used to it to change it to anything else. Though, I only use the sounds. This pack is not mine, nor do I claim it to be mine. If the original author wishes for this map to be removed (though I don't think they're here anymore) I will be more than happy to oblige them.
Keep in mind, I am merely mirroring this thread. I am NOT updating it, nor will I be adding new textures.

Everything from this point is from the original thread on spadille: http://forumarchive.spadille.net/topic.php?id=3990
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It's finally here! This mod pack makes everything from the intel to the CP MLP themed (sounds and batteries not included).

listed as pack1

Raingun(yes with the new guns im getting lazy with pictures, sue me)
Shlying gun
Diamond Breaker

applenades
twilight pickaxe
pinkie spade
spikes intel(note, i reduced the amount of dots slightly to make it look better)
twilights CP
new player skins
new team symbols
New blocks
hit indicator is cyan now as well, dont feel the need to post a picture of that.

Blue Moon stuffs
Parasprite grenade
Applejack apple cart CP (the black flags change to team color, same goes for the gala corners)
Gala intel
zecora pickaxe
Dr Whooves spade
CMC shotgun
Big macintosh Handcannon (.5 magnum/rifle)
Derpy hooves SMG
Muffin tracer
Luna themed clothes
Lunar icon (the one that says where people are)

Sound mod....not sure what else to say, it changes the sounds to make everything more humorous or more fitting to the new skins. most everything is from or influenced by the show/a moment in the show.

Download link: here
Optional arms:here
(this will lead to 1.4, redownload if your mlp pack doesnt have the first 3 listed guns)

QA time!
Q: why wont the new intro always play?
A: thats a bad question, the better question is why wont ANY intro always play? I gather it has something to do with getting "drowned out" by other sounds, so maps like a full pinpoint will rarely play it, while a near empty map running a generated map will almost always play it.
Q: why does the rainbow rifle sound like that? it should sound like (insert sound here)
A: thats how i imagined the weapons sounding, i was pretty specific when naming most things, from the grenade "booms" to the twitchy pins to the reload/fire sounds of the smg and rifle. if you dont like them you can feel to not use/replace it.
Q: why doesnt the walking sounds have anything?
A: because a)hooves sound awkward when youre wearing galoshes b) we dont have any sounds of AJ walking in them, so i didnt want to cheat on this. (unlike a few other things where we could at least say its from an episode changed slightly)
Q:whats with the chicken sounds?
A: You dont understand? ok then, i was hoping noone would get upset by our fowl language. (the wav. file is called cock, being the gentleman i am i decided to make it punnier than it already was)
Q: dont you mean funnier?
A: no.
Q:why does the diamond on the block change color?
A:its the way it was programmed, fortantly for me, my main 2 colors are uneffected (grey and pink). for everyone else, youre on your own with dealing with green diamonds
Q:will all blocks get a diamond on them when placed?
A:if you look at the screen shot none of them have it on them, the game has precoded blocks (do i sound smart yet?), i could make it a lego block but all of the blocks on the field look the same regardless of what mod i use. it only affects the ones being held by the player.
Q:what the hell is the old CP folder for?
a:prior to updating for .58 it was more blocky, lego like and had a pretty flawless basket design, but i really hated the blockyness so i fixed it, but it also screwed the design to the point i said screw it and made a line pattern on the bottom, i figured some wouldnt like that so anytime i feel anyone might like the old one better ill add it to that folder, starting with the second addition itll be renamed "old stuff"
Q: why is there a million folders?
A: why isnt there? anyways it keeps it more organised, atleast to me it does.
Q:that shotgun ironsight you made sucks, the laser is totally wrong
A: that hurts deep man, i tried to fix it, kept screwing up and i tossed the computer. theres so much shit going against it being perfect for me i said screw it.
Q: what is that folder named TOR......
A: its an whatchamacallit for when you take the first letters of something and shorten it, its short for "The Outfit Rarity Would Freak Out About Even Though Its Her Original Designs.
Q: how do i install it?
A: open the folder, highlight the thing(s) you want(make sure you only highlight files of the same type (eg only KV.6), press copy, then open up the proper AoS folder and paste them in. I highly recommend keeping a backup of all the original files should you get bored of one thing or something happens.

i guess just because some people might like the recolors so im keeping it in the oldstuff folder
Fluttergun(smg)
ingame w/ sight
ingame

Rainbowdash gun(rifle)
ingame
tracer
iron sight

Rarity Shotgun(....do i need to say it?)
spinny invatory shot/ingame
sight
Liamer88
Deuce
Posts: 1
Joined: Mon Nov 24, 2014 7:18 am


Oh my god, I remember this thing. I used it way back when it was still supported. Wish it were still... Oh well.
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