EddieMann wrote:Why are chaingun barrels so hard to recognize in SLAB6 voxel?Well, they are quite big and they're grouped together. Not to mention 'burn shaded colors' function fucked up my own shading before. Thanks for the criticism, will try to fix it.
EDIT:
Well, Mark II:

Body overhaul, added support frame of sorts that makes sense(the ring-thing far right is static), removed burned colors, made barrels easier to distingush. If people don't like this version, I already kept the old one as a backup.
EDIT2:
While fiddling with Chaingun's sight:

I have discovered the ultimate dot:

Ladies and gentlemen, the Hax's Special. 2 dot allows for pinpoint accuracy on both 0.75 and 0.76, and border glow allows usage in dark maps and helps you easier to find it on the screen. Right-click and 'Save as' to download.








